Web Totals

Question 51 - 60

#51. What's the output?

function getInfo(member, year) {
  member.name = 'Lydia';
  year = '1998';
}

const person = { name: 'Sarah' };
const birthYear = '1997';

getInfo(person, birthYear);

console.log(person, birthYear);
javascript
  • A: { name: "Lydia" }, "1997"
  • B: { name: "Sarah" }, "1998"
  • C: { name: "Lydia" }, "1998"
  • D: { name: "Sarah" }, "1997"
Answer

Answer: A

Arguments are passed by value, unless their value is an object, then they're passed by reference. birthYear is passed by value, since it's a string, not an object. When we pass arguments by value, a copy of that value is created (see question 46).

The variable birthYear has a reference to the value "1997". The argument year also has a reference to the value "1997", but it's not the same value as birthYear has a reference to. When we update the value of year by setting year equal to "1998", we are only updating the value of year. birthYear is still equal to "1997".

The value of person is an object. The argument member has a (copied) reference to the same object. When we modify a property of the object member has a reference to, the value of person will also be modified, since they both have a reference to the same object. person's name property is now equal to the value "Lydia"

#52. What's the output?

function greeting() {
  throw 'Hello world!';
}

function sayHi() {
  try {
    const data = greeting();
    console.log('It worked!', data);
  } catch (e) {
    console.log('Oh no an error:', e);
  }
}

sayHi();
javascript
  • A: It worked! Hello world!
  • B: Oh no an error: undefined
  • C: SyntaxError: can only throw Error objects
  • D: Oh no an error: Hello world!
Answer

Answer: D

With the throw statement, we can create custom errors. With this statement, you can throw exceptions. An exception can be a string, a number, a boolean or an object. In this case, our exception is the string 'Hello world!'.

With the catch statement, we can specify what to do if an exception is thrown in the try block. An exception is thrown: the string 'Hello world!'. e is now equal to that string, which we log. This results in 'Oh an error: Hello world!'.

#53. What's the output?

function Car() {
  this.make = 'Lamborghini';
  return { make: 'Maserati' };
}

const myCar = new Car();
console.log(myCar.make);
javascript
  • A: "Lamborghini"
  • B: "Maserati"
  • C: ReferenceError
  • D: TypeError
Answer

Answer: B

When you return a property, the value of the property is equal to the returned value, not the value set in the constructor function. We return the string "Maserati", so myCar.make is equal to "Maserati".

#54. What's the output?

(() => {
  let x = (y = 10);
})();

console.log(typeof x);
console.log(typeof y);
javascript
  • A: "undefined", "number"
  • B: "number", "number"
  • C: "object", "number"
  • D: "number", "undefined"
Answer

Answer: A

let x = (y = 10); is actually shorthand for:

y = 10;
let x = y;
javascript

When we set y equal to 10, we actually add a property y to the global object (window in browser, global in Node). In a browser, window.y is now equal to 10.

Then, we declare a variable x with the value of y, which is 10. Variables declared with the let keyword are block scoped, they are only defined within the block they're declared in; the immediately invoked function expression (IIFE) in this case. When we use the typeof operator, the operand x is not defined: we are trying to access x outside of the block it's declared in. This means that x is not defined. Values who haven't been assigned a value or declared are of type "undefined". console.log(typeof x) returns "undefined".

However, we created a global variable y when setting y equal to 10. This value is accessible anywhere in our code. y is defined, and holds a value of type "number". console.log(typeof y) returns "number".

#55. What's the output?

class Dog {
  constructor(name) {
    this.name = name;
  }
}

Dog.prototype.bark = function () {
  console.log(`Woof I am ${this.name}`);
};

const pet = new Dog('Mara');

pet.bark();

delete Dog.prototype.bark;

pet.bark();
javascript
  • A: "Woof I am Mara", TypeError
  • B: "Woof I am Mara", "Woof I am Mara"
  • C: "Woof I am Mara", undefined
  • D: TypeError, TypeError
Answer

Answer: A

We can delete properties from objects using the delete keyword, also on the prototype. By deleting a property on the prototype, it is not available anymore in the prototype chain. In this case, the bark function is not available anymore on the prototype after delete Dog.prototype.bark, yet we still try to access it.

When we try to invoke something that is not a function, a TypeError is thrown. In this case TypeError: pet.bark is not a function, since pet.bark is undefined.

#56. What's the output?

const set = new Set([1, 1, 2, 3, 4]);

console.log(set);
javascript
  • A: [1, 1, 2, 3, 4]
  • B: [1, 2, 3, 4]
  • C: {1, 1, 2, 3, 4}
  • D: {1, 2, 3, 4}
Answer

Answer: D

The Set object is a collection of unique values: a value can only occur once in a set.

We passed the iterable [1, 1, 2, 3, 4] with a duplicate value 1. Since we cannot have two of the same values in a set, one of them is removed. This results in {1, 2, 3, 4}.

#57. What's the output?

// counter.js
let counter = 10;
export default counter;
javascript
// index.js
import myCounter from './counter';

myCounter += 1;

console.log(myCounter);
javascript
  • A: 10
  • B: 11
  • C: Error
  • D: NaN
Answer

Answer: C

An imported module is read-only: you cannot modify the imported module. Only the module that exports them can change its value.

When we try to increment the value of myCounter, it throws an error: myCounter is read-only and cannot be modified.

#58. What's the output?

const name = 'Lydia';
age = 21;

console.log(delete name);
console.log(delete age);
javascript
  • A: false, true
  • B: "Lydia", 21
  • C: true, true
  • D: undefined, undefined
Answer

Answer: A

The delete operator returns a boolean value: true on a successful deletion, else it'll return false. However, variables declared with the var, const or let keyword cannot be deleted using the delete operator.

The name variable was declared with a const keyword, so its deletion is not successful: false is returned. When we set age equal to 21, we actually added a property called age to the global object. You can successfully delete properties from objects this way, also the global object, so delete age returns true.

#59. What's the output?

const numbers = [1, 2, 3, 4, 5];
const [y] = numbers;

console.log(y);
javascript
  • A: [[1, 2, 3, 4, 5]]
  • B: [1, 2, 3, 4, 5]
  • C: 1
  • D: [1]
Answer

Answer: C

We can unpack values from arrays or properties from objects through destructuring. For example:

[a, b] = [1, 2];
javascript

The value of a is now 1, and the value of b is now 2. What we actually did in the question, is:

[y] = [1, 2, 3, 4, 5];
javascript

This means that the value of y is equal to the first value in the array, which is the number 1. When we log y, 1 is returned.

#60. What's the output?

const user = { name: 'Lydia', age: 21 };
const admin = { admin: true, ...user };

console.log(admin);
javascript
  • A: { admin: true, user: { name: "Lydia", age: 21 } }
  • B: { admin: true, name: "Lydia", age: 21 }
  • C: { admin: true, user: ["Lydia", 21] }
  • D: { admin: true }
Answer

Answer: B

It's possible to combine objects using the spread operator .... It lets you create copies of the key/value pairs of one object, and add them to another object. In this case, we create copies of the user object, and add them to the admin object. The admin object now contains the copied key/value pairs, which results in { admin: true, name: "Lydia", age: 21 }.